Augmented Reality Helps Kids Learn From eSchool News 01-07 "Researchers at Harvard, MIT, and the University of Wisconsin at Madison have developed a project that uses "augmented reality" to teach students math and literacy skills. The project involves teams of students gathering data on handheld computers to explain why aliens have landed, and in the process students "interview" virtual characters they encounter at certain GPS hot spots. The researchers say the project holds great potential for engaging students and teaching high-level skills."
04-08-08 eSchool News Students Want More Use of Gaming Technology
Results from Project Tomorrow's annual Speak Up survey reveal a disconnect between students', adults' views on technology in schools
GAMBIT "...the Singapore-MIT Games Lab that works closely with the Education Arcade, has released it's first round of video games. Developed over the summer by a group of 40+ Singaporean and MIT students, the half dozen experimental games all have different research goals."
Lifelong Kindergarten at MIT "Sowing the seeds for a more creative society. We develop new technologies that, in the spirit of the blocks and fingerpaint of kindergarten, expand the range of what people can design, create, and learn."
NetLogo "NetLogo is a programmable modeling environment for simulating natural and social phenomena. It was authored by Uri Wilensky in 1999 and is in continuous development at the Center for Connected Learning and Computer-Based Modeling. NetLogo lets students open simulations and "play" with them, exploring their behavior under various conditions. It is also an authoring environment which enables students, teachers and curriculum developers to create their own models. NetLogo is simple enough that students and teachers can easily run simulations or even build their own. And, it is advanced enough to serve as a powerful tool for researchers in many fields."
New Research Lab Advances Educational Gaming 12-14-07 eSchool News "Parsons design school teams up with Games for Change to create, study digital learning games and simulations "
Peacemaker Game "PeaceMaker challenges you to succeed as a leader where others have failed. Experience the joy of bringing peace to the Middle East or the agony of plunging the region into disaster. PeaceMaker will test your skills, assumptions and prior knowledge. Play it and you will never read the news the same way again." Winner of USC's Public Diplomacy Games Content.
SCRATCH Imagine. Program. Share. From MIT. Pretty cool! "Tile-based visual programming environment and toolkit, lets kids make games, animated stories, interactive art, and share with others on the Net."
ALSO SEE Scratch in the Classroom (Part 3 of 3) From Kent Chestnut's blog.
From Wikipedia "Scratch is an interpreted dynamic visual programming language based on and implemented in Squeak. Being dynamic lets code be changed even as programs are running. It has the goal of teaching programming concepts to children and letting them create games, videos, and music. It can be downloaded for free and is being used in a wide variety of in-school and after-school settings around the world.
Scratch's name refers to the turntablist technique of scratching, and refers to both the language and its implementation.
Scratch is being developed by a small team of researchers in the Lifelong Kindergarten Group at the MIT Media Lab.[1]"
01-21-08 NPR Surgery Trainees Warm Up Using Video Games
"A study involving eight doctors in training showed trainee surgeons who played Nintendo Wii before going into a virtual surgery training test performed almost 50 percent better on the exam."
Serious Games "The Serious Games Initiative is focused on uses for games in exploring management and leadership challenges facing the public sector. Part of its overall charter is to help forge productive links between the electronic game industry and projects involving the use of games in education, training, health, and public policy."
The Education Arcade "...explores games that promote learning through authentic and engaging play. TEA's research and development projects focus both on the learning that naturally occurs in popular commercial games, and on the design of games that more vigorously address the educational needs of players."
This page contains resources related to educational gaming, including good examples to share.
General resources
Educational gaming web sites / blogs
Books
SPORE Create civilizations from cells.
Multimedia Gaming Incredible resource from Sheryl Nussbaum-Beach
Teaching Educational Games Resources Tons of resources here!
Educational Games Research Blog
The Top 10 Free Educational Video Games
Augmented Reality Helps Kids Learn From eSchool News 01-07 "Researchers at Harvard, MIT, and the University of Wisconsin at Madison have developed a project that uses "augmented reality" to teach students math and literacy skills. The project involves teams of students gathering data on handheld computers to explain why aliens have landed, and in the process students "interview" virtual characters they encounter at certain GPS hot spots. The researchers say the project holds great potential for engaging students and teaching high-level skills."
04-08-08 eSchool News
Students Want More Use of Gaming Technology
Results from Project Tomorrow's annual Speak Up survey reveal a disconnect between students', adults' views on technology in schools
03-08 T.H.E. Journal
Chicago Adopts Gaming for After School Math Programs "Gaming software supports the teaching of algebra and pre-algebra."
02-08 Edutopia
Programming: The New Literacy
05-19-06 USA Today
Movement Aims to Get Serious About Games
Department of Defense Game Developers Community
Educause: Games and Gaming A wonderful resource.
Free Online Games Develop ESL Students' Language Skills From Technology and Learning 01-01-08
GAMBIT "...the Singapore-MIT Games Lab that works closely with the Education Arcade, has released it's first round of video games. Developed over the summer by a group of 40+ Singaporean and MIT students, the half dozen experimental games all have different research goals."
Games for Learning: Solution de Jour From EdTech
Games in Education [video 22 minutes] The video includes interviews with Jim Gee, Clark Aldrich, and Henry Jenkins.
Games and Education Blog Archive From Educational Technology and Life. Mark Wagner
Games: Parents and Teachers
ALSO SEE
Teachers Using Games
Game School to Open in NYC in 2009 from Gamelab: Institute of Play
Lifelong Kindergarten at MIT "Sowing the seeds for a more creative society. We develop new technologies that, in the spirit of the blocks and fingerpaint of kindergarten, expand the range of what people can design, create, and learn."
Movement Aims to Get Serious About Games USA Today 05-19-06
NetLogo "NetLogo is a programmable modeling environment for simulating natural and social phenomena. It was authored by Uri Wilensky in 1999 and is in continuous development at the Center for Connected Learning and Computer-Based Modeling. NetLogo lets students open simulations and "play" with them, exploring their behavior under various conditions. It is also an authoring environment which enables students, teachers and curriculum developers to create their own models. NetLogo is simple enough that students and teachers can easily run simulations or even build their own. And, it is advanced enough to serve as a powerful tool for researchers in many fields."
New Research Lab Advances Educational Gaming 12-14-07 eSchool News "Parsons design school teams up with Games for Change to create, study digital learning games and simulations "
No Gamer Left Behind Video from Edutopia
Peacemaker Game "PeaceMaker challenges you to succeed as a leader where others have failed. Experience the joy of bringing peace to the Middle East or the agony of plunging the region into disaster. PeaceMaker will test your skills, assumptions and prior knowledge. Play it and you will never read the news the same way again." Winner of USC's Public Diplomacy Games Content.
PowerUp: Video Games in Education From Educational Technology and Life. Mark Wagner
Programming: The New Literacy From Edutopia, Article by Marc Prensky
SCRATCH Imagine. Program. Share. From MIT. Pretty cool! "Tile-based visual programming environment and toolkit, lets kids make games, animated stories, interactive art, and share with others on the Net."
ALSO SEE
Scratch in the Classroom (Part 3 of 3) From Kent Chestnut's blog.
From Wikipedia "Scratch is an interpreted dynamic visual programming language based on and implemented in Squeak. Being dynamic lets code be changed even as programs are running. It has the goal of teaching programming concepts to children and letting them create games, videos, and music. It can be downloaded for free and is being used in a wide variety of in-school and after-school settings around the world.
Scratch's name refers to the turntablist technique of scratching, and refers to both the language and its implementation.
Scratch is being developed by a small team of researchers in the Lifelong Kindergarten Group at the MIT Media Lab.[1]"
01-21-08 NPR
Surgery Trainees Warm Up Using Video Games
"A study involving eight doctors in training showed trainee surgeons who played Nintendo Wii before going into a virtual surgery training test performed almost 50 percent better on the exam."
Serious Games "The Serious Games Initiative is focused on uses for games in exploring management and leadership challenges facing the public sector. Part of its overall charter is to help forge productive links between the electronic game industry and projects involving the use of games in education, training, health, and public policy."
Social Impact Games
The Education Arcade "...explores games that promote learning through authentic and engaging play. TEA's research and development projects focus both on the learning that naturally occurs in popular commercial games, and on the design of games that more vigorously address the educational needs of players."
The Top 10 Free Educational Video Games
TwitchSpeed The Digital Game-Based Learning Portal.
Video Games' New Frontier: The Visually Impaired CNN 09-02-07
World of Borecraft: Never play a video game that's trying to teach you something. Salon June 27, 2007. Contributed by Scott Bowman.
You Play World of Warcraft? You're Hired! WIRED. April 2006